Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!think.com!mintaka!ogicse!plains!bakke From: bakke@plains.NoDak.edu (Jeffrey P. Bakke) Newsgroups: comp.graphics Subject: Re: Next machine as animation platform Message-ID: <6810@plains.NoDak.edu> Date: 14 Nov 90 18:01:42 GMT References: > Organization: North Dakota State University, Fargo Lines: 28 In article velasco@beowulf.ucsd.edu (Gabriel Velasco) writes: > If NeXTdimension is using 32 bit color (mentioned later in the article) > then isn't that *better* than what production houses are using? HDTV > is only 24 bit color. How are the 32 bits divided into the three > colors? > I have some literature from NeXT that states that the NeXTdimension board has 32-bit color, but from what it looks like, it uses 8-bits for RGB (24-bit) and the extra 8-bits are used for something called a transparency plane. I'm not sure exactly how that works, but it has something to do with the ability to produce 'sprite' like images in which you can view portions of covered images through areas of the top image. > > What is the resolution of the NeXTdimension video? > I believe that its around 1180 something by 890. Somewhere in there, its not the standard 1280x1024 or 1024x768 that you usually hear. Something about the pixel size representing a better view of paper relative size or something. -- Jeffrey P. Bakke | There are a finite number of INTERNET: bakke@plains.NoDak.edu | jokes in the world... UUCP : ...!uunet!plains!bakke | The overflow began BITNET : bakke@plains.bitnet | decades ago. "I am not a number, I am a free man!" - The Prisoner