Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!rutgers!faatcrl!dynalogic!jprad From: jprad@dynalogic.UUCP (Jack Radigan) Newsgroups: comp.sys.amiga Subject: Re: Question about a possible transfer protocol Message-ID: <18302df1.ARN0005@dynalogic.UUCP> Date: 11 Nov 90 02:11:13 GMT References: <45220@eerie.acsu.Buffalo.EDU> Reply-To: jprad@dynalogic.UUCP Followup-To: comp.sys.amiga Organization: Dynalogic Product Support Lines: 28 In article <45220@eerie.acsu.Buffalo.EDU>, Richard B Wicks writes: > I was thinking late at night on how I could make a brand new and really >fast transfer protocol. This is (I think) a completely new idea. It occured >me that the only way to really speed up a transfer is the have the receiving >computer send NO information back to the sending computer. ZMODEM (full streaming) and YMODEM-g both operate in this fashion. With ZMODEM, it only sends a reposition header to the sender when a data frame is recieved in error. YMODEM-g requires an MNP or similar error-corrected connection since it only checks for errors, it does not correct for them. It also requires full 256 byte transparancy as do all XMODEM technology protocols. > My question: would this speed up transfers? It seems to me that it >would have to if you programmed to protocol to take advantage of the >multitasking ability of the Amiga. The only problem is getting some poeple >to adopt the protocol. YMODEM-g will give you some great throughput figures, 98+% is quite common. ZMODEM, since it is compatible with packet-switched networks, is somewhat slower due to the necessary character escaping it has to do to prevent network problems. >-Rich -jack-