Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!dsinc!bagate!cbmvax!hood From: hood@cbmvax.commodore.com (Scott Hood) Newsgroups: comp.sys.amiga Subject: Re: Commodore De-interlacer Message-ID: <15891@cbmvax.commodore.com> Date: 15 Nov 90 16:08:09 GMT References: <3766.658255715@lemsys.UUCP> <5597@crash.cts.com> <14047@mcdphx.phx.mcd.mot.com> Reply-To: hood@cbmvax.commodore.com (Scott Hood) Organization: Commodore, West Chester, PA Lines: 37 In article <14047@mcdphx.phx.mcd.mot.com> teroach!stan@phx.mcd.mot.com (Stan Fisher) writes: > >> In questions about which is better, the FlickerFixer or the 2320, the >>2320 will properly handle X-Specs. This means you can get LC 3D on the Amiga >>with the scan lines filled in, which looks much better. The FlickerFixer, >>although it handles the first scan line correctly, does not work with X-Specs, >>or any other LC 3D multiplex scheme. I have a FlickerFixer and had to wire >* stuff deleted * >> John > >That's very interesting... I assumed that the two boards performed >de-interlacing similarly. Why would X-specs work on the 2320 and not the >flicker-fixer? Maybe Scott can shed a technical light on this topic (or >John for tht matter). >I've got a set of Sega LCDs that I hacked into X-spec compatibles, so this >is an important consideration for my de-interlacer decision (I've already >pretty much decided to get the 2320 anyway. ;^)) > > stan > > Stan Fisher - stan@teroach.phx.mcd.mot.com - asuvax!mcdphx!teroach!stan > Motorola Microcomputer Division, Tempe, Arizona - Voice (602) 438-3228 I have not played with the 3-D stuff yet (sniff, sniff) but it may be to because the A2320 does the scan-doubling in Amiga non-interlaced display modes and the FlickerFixer (TM) only trys to de-interlace all the time. This may effect the 3-D effect since the LCD glasses open and close their shutters at the field rate and expect each field to be DIFFERENT and not de-interlaced together. That is only a guess though..... Scott Hood -- -- Scott Hood, Hardware Design Engineer (A3000 Crew), Commodore-Amiga, Inc. {uunet|pyramid|rutgers}!cbmvax!hood hood@cbmvax.cbm.commodore.com "The views expressed here are not necessarily those of my employer!"