Path: utzoo!attcan!uunet!mcsun!inria!mirsa!kish.inria.fr!buffa From: buffa@kish.inria.fr (Michel Buffa) Newsgroups: comp.sys.amiga.games Subject: Re: Turrican -- Where to get it??? Keywords: turrican Message-ID: <8998@mirsa.inria.fr> Date: 9 Nov 90 09:27:34 GMT References: <204@coplex.UUCP> <424@tlvx.UUCP> Sender: news@mirsa.inria.fr Reply-To: buffa@mirsa.inria.fr Organization: Inria Sofia Antipolis Lines: 49 In article <424@tlvx.UUCP>, sysop@tlvx.UUCP (SysOp) writes: > Turrican is an excellent arcade-type game, with a high degree of difficulty. No ! NO ! NO ! Turrican is not hard at all. Control and playability is easy, and if you move slowly, a few ennemies appear on the screen at the same time and you can shoot them very easily. What is hard is to find the exit of some levels, find all the secret bonuses in order to have powerful weapons. I managed to finish the game with something like 20 lives left. It's possible to begin level 2 with 22 lives as extra lives are hidden everywhere in each level. It's much more an exploration game than a shoot'em up. > I do seem to have a couple of problems with it (these may be my own problems, > not the game's). Sometimes I have trouble jumping; I'm not sure why, but it > has something to do with my desire to run then jump by rotating the joystick. I never had any problems for jumping. Just move the joystick up or up-left, or up-right without keeping the fire button pressed. You can fire your weapons, but if you keep the button pressed, you activate the rotating laser, and when the rotating laser is on, you can't move if you don't release the fire button. The control of your character in this game is one of the best I ever seen. You can even control your jumps while you are in the air (like in Mario Bros) > At least the game won't be finished in a couple of evenings (which I have done > with some games, such as Test Drive), but I may get frustrated first. Good > thing I archived some hints from earlier discussions, I'll need 'em! :-) Sure ! The game interest is very high. To finish it it takes about one hour when you know what to do (and this requieres a lot of evenings), but even once you finished it, you play again and again to find new secret rooms, new secret bonuses... > > What are some good arcade games for the Amiga? Kick-off 2, rick dangerous 1 and 2, silkworm, r-type, battle-squadron, x-out, datastorm, anarchy, speedball, xenon 2, apprentice, great giana sister, prince of persia, there are many many many. Buy some old english magazines about games, and have a look. If you want good shoot'em ups,buy Saint Dragon and Silkworm IV when they will be out. I Haven't tried them, but they are made by the guy who wrote silkworm, and silkworm is one of the best shoo'em'up. ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------