Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!yale!cmcl2!uupsi!sunic!chalmers.se!mathrt0.math.chalmers.se!d0nostro From: d0nostro@dtek.chalmers.se (Henrik Alteborn) Newsgroups: comp.sys.amiga.games Subject: PARADROID 90 Keywords: Give & want help Message-ID: <1990Nov10.193405.18200@mathrt0.math.chalmers.se> Date: 10 Nov 90 19:34:05 GMT Sender: news@mathrt0.math.chalmers.se (Evald Nyhetsson) Reply-To: d0nostro@dtek.chalmers.se (Henrik Alteborn) Organization: Chalmers University of Technology, Gothenburg, Sweden. Lines: 39 I don't yet have the real "PARADROID 90" only the "single ship taster" but when I'd played a couple of rounds (read many many rounds) I found myself standing there with no droids left to shoot or transfer to, I had also shot down several raiders (23 of'em b4 i +) but they seem to be of a major quantity. So therefor I have some questions : 1. How many raiders must have bullets in'em ? 2. What good is the yellow key ? 3. Can one do something special with 999 ? 4. Is it possible at all to complete "PARADROID 90 - single ship taster" ??? Finally some answers and information : PARADROID 90 is made by Andrew Braybrook. Graftgold has the copyrights. The game can be bought by HEWSON. "PARADROID 90 - single ship taster" is attached to the November issue of the brittish magazin "The ONE". ------------- (Spectrum -> Jet_Set_Willy) -> (Atari_520 -> Gauntlet) -> (Amiga -> Kick_Off_2) -> The best game ever = KICK OFF 2 ( Warning : buy it and you will never sleep again ) -------------