Path: utzoo!attcan!uunet!know!sdd.hp.com!uakari.primate.wisc.edu!uflorida!gatech!bloom-beacon!eru!hagbard!sunic!news.funet.fi!funic!santra!santra!tjantune From: tjantune@niksula.hut.fi (Timo Jantunen) Newsgroups: comp.sys.amiga.games Subject: Re: IBM a great game machine Message-ID: Date: 13 Nov 90 00:57:33 GMT References: <9240@aggie.ucdavis.edu> <11479@hubcap.clemson.edu> <45803@eerie.acsu.Buffalo.EDU> Sender: news@santra.uucp (Cnews - USENET news system) Organization: Helsinki University of Technology Lines: 64 In-Reply-To: v092mgp5@ubvmsa.cc.buffalo.edu's message of 12 Nov 90 21:08:35 GMT In article <45803@eerie.acsu.Buffalo.EDU> v092mgp5@ubvmsa.cc.buffalo.edu (Scott K Wood) writes: >In article , tjantune@niksula.hut.fi (Timo Jantunen) writes... >[stuff deleted] >>Simulators are also faster (of course if one has a fast PC). > ^^^^^^^^^^^^^^^^^^^^^^^^^^ > Sure, a simulator on a 20Mhz IBM might be a bit faster than the Amiga, >but it had better be! The a machine that fast is running almost 3 times >faster. I still find it humorous that it takes such a fast IBM to even >compete with the 8Mhz Amiga. NOTHING compares to the Amiga for games. >After all, the Amiga INITIAL purpose was to be a blow-'em all away game >system. I compared Amiga to 20Mhz 386 because I have them both. I wouldn't have enough experience about 10 to 12 Mhz AT (roughtly as fast as Amiga) to do the comparation. NOTHING compares to Amiga for games THAT NEEDS superior sounds and FAST graphics. There are also games, which needs a fast mass memory (HD) and much computing power (solid vector graphics). In these areas PC is better (very few amiga multiload games can be run from harddisk). >>Another problem in Amiga is pirates (it's not Amigas fault, but still), >>which are now slowing Amiga games production. > As if piracy isn't a problem in the IBM community...! Piracy of IBM >games is AS rampant as piracy of Amiga games in Europe. It's a fact. It's not >that amiga games production is slowing, it's just that developers are producing >more games for the PC's than the Amiga. What their logic is behind that >is beyond me! Here in Finland (northern Europe) are _MUCH_ Amiga pirates, but very few on PC. I think the situation is same in England (where majority of PC games are produced here in Europe). > What game DOESN'T use music and graphics? The Amiga is superior in the area >of games! True, there are a lot of PC games that are not out for the Amiga, >but this doesn't mean that the PC is better for games! Have you ever played HACK, NETHACK, MORIA, LARN, OMEGA, etc. ???? This are really Games (if you don't think so, look at rec.games.hack, rec.games.moria etc). In every game the graphics or sounds aren't the most important thing. Some games require much memory and/or fast hard disk (my nethack on PC is currently over 800k). I also think that PSI-5 is still one of the best games on PC (4-color 320x200 graphics, uses only internal speaker and it is so old that it never appeared on Amiga). You didn't understand me right. I didn't say that PC is better for games in ALL areas. I only said that PC is more suitable for some games (usually RPG or solid vector graphics) than Amiga. I also think that it makes no sense to purchase PC _only_ for games (I didn't), but if one has both PC and Amiga that doesn't mean that he plays only with Amiga. If one has to purchase ONE machine only for games, I would suggest him to buy Amiga (except if he wants mainly play RPGs or simulators). -- Timo Jantunen : Every time you try to operate one of these weird Kilonkallio 10 h 82 : black controls that are labelled in black on a 02610 ESPOO : black background, a little black light lights Email: : up black to let you know you've done it. What tjantune@niksula.hut.fi : is this? Some kind of galactic hyperhearse? -Z.B.