Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!rex!uflorida!ziggy!screamer!mercury!stelmack From: stelmack@mercury.csee.usf.EDU (Gregory M. Stelmack) Newsgroups: comp.sys.amiga.games Subject: Re: football (Professional Football Simulation) Message-ID: <1990Nov15.114028@mercury.csee.usf.EDU> Date: 15 Nov 90 16:40:28 GMT References: <10992@milton.u.washington.edu> <1990Nov13.053257.7204@cbnewsd.att.com> <1990Nov14.184841.28555@eecs.wsu.edu> Sender: news@screamer.csee.usf.edu Reply-To: stelmack@mercury.csee.usf.EDU (Gregory M. Stelmack) Organization: Univ of South Florida, College of Engineering Lines: 25 Sounds like a great idea for spreading around game plans and such, but it would kind of go hand-in-hand with the team, so it would be a must to send around the teams with the game plans. But, if this is a serious project, I may have to get back into this game...Lack of opponents (and the GURU bug) kept me away from it. Also, there seemed to be an awful lot of fumbles and interceptions, and far too many plays in a game (lots of times the clock didn't run between plays when it should have...) Good stuff: Play design is AWESOME (beats Gridiron hands down), Good graphics, detailed teams (anyone have any NFL leagues to pass around?), and playable. Anyway, the game is lots of fun ... Off to dig it up again, -- Greg Stelmack -- Email: stelmack@sol.csee.usf.edu -- USmail: USF Box 1510, Tampa, FL 33620-1510 -- Amiga: the only way to compute! -- IRAQNOPHOBIA: Nothing a little RAID wouldn't cure!