Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!mcsun!hp4nl!sci.kun.nl!cs.kun.nl From: ovb10@cs.kun.nl (Patrick Atoon) Newsgroups: comp.sys.amiga.games Subject: Re: Which games really use the amiga's unique abilities? Message-ID: <2459@wn1.sci.kun.nl> Date: 16 Nov 90 16:30:57 GMT References: Sender: root@sci.kun.nl Reply-To: ovb10@cs.kun.nl (Patrick Atoon) Lines: 36 jkh@bambam.pcs.com (Jordan K. Hubbard) writes: > I am now wondering exactly which games >DO use the Amiga's graphics (and/or sound) abilities exclusively. >I can certainly understand how publishers want to maximize their >target audience, but I can't help but feel some trepidation when I notice >that the game I'm about to buy runs on everything from the Amstrad to >the C64. It doesn't matter if a game runs on most computers, it matters HOW it runs. (E.g.: You don't need an Amiga to run ..... Quest from Sierra Online, it will work just as fast, just as colored as on a EGA PC) These are the games (IM(not always so)HO) that you need to see to re-evaluate your Amiga as a great game machine, which noone (not even Nintendo or Sega) can compare with (Sorry.... getting a bit patriottic, I guess). Check out: Supremacy Lotus Esprit Turbo Challenge (You'll find this speed nowhere else!) Shadow of the Beast (I or II) For that matter, any Psygnosis game Most Cinemaware games (though not that Arcade-like) Speedball I & II (If this isn't Amiga, I don't know what IS) > Jordan Hope I put you in the right direction, Patrick +-----------------------------------------------------+ | Patrick Atoon | "READY. | | University of Nijmegen | ?OUT OF DATA ERROR." | | E-mail: ovb10@cs.kun.nl | C=64 | +-------------------------+---------------------------+