Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!maverick.ksu.ksu.edu!ux1.cso.uiuc.edu!news.cs.indiana.edu!iuvax!silver!liebm From: liebm@silver.ucs.indiana.edu (Mark Lieb) Newsgroups: comp.sys.amiga.games Subject: Re: Opinions on 'Awesome' from Psygnosis Message-ID: <72393@iuvax.cs.indiana.edu> Date: 16 Nov 90 22:08:10 GMT References: <801@idsssd.UUCP> Sender: news@iuvax.cs.indiana.edu Organization: Indiana University, Bloomington IN. Lines: 31 In article ms0p+@andrew.cmu.edu (Michael Gordon Shapiro) writes: > >> My local software store is now stocking 'Awesome' by Psygnosis, and >> I'm ISO of any opinions on this game. Since it was done by the same >> people who made 'SOTB I, SOTB II'; I'm a little aprehensive about wasting >> more money on a game which is not playable. > >You forget that these are the same people who made "Brataccas". That >alone is a voucher of quality, as anyone who has played said game will >confirm. > >Mike Shapiro >ms0p@andrew.cmu.edu >I don't live in fantasy; I just work there. Bractaccas. I remember that game. I played it for a while and very quickly took it back to the store saying the company hadn't finished making it. The controls on that game were so horrible, it is laughable. Speaking as someone who worked his way through Obliterator and SOTB I, I would have to say that Psy.: a. has some great game concepts b. makes games which look _amazing_ c. the majority of its games make you wish you could strangle the guy who designed the controls mark /\\ _ __ ___ /\\ \\ \ \ \ \ / \\ |\/|| | | //___ / \\ \\ \ \ \ \ / /\ \\ |\/|| _| |_ \\_// / /\ \\ \\_\__\____\________\ \_liebm@silver.ucs.indiana.edu_// // / / / /