Path: utzoo!attcan!uunet!know!sdd.hp.com!usc!ucsd!ucbvax!MTSG.UBC.CA!USERSIG From: USERSIG@MTSG.UBC.CA Newsgroups: comp.sys.apple2 Subject: Re: Apple II / Mac discusson Message-ID: <2551702@mtsg.ubc.ca> Date: 12 Nov 90 20:38:32 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 30 >>Getting away from all kinds of different 'modes', whether it be >>text/graphics or different resolutions is a very good thing in my >>opinion. The world of IBM PCs is the worst for all its 'modes', but >>the Apple II world is pretty confusing too for the novice. >The worst thing about PC's???? It's the BEST thing about PC's... There's still room for inovation and performance boosts with Mac video. The advantage is simply that the user is not burdened with the hassle of configuring software for the right 'mode' or making sure the software they buy supports the video card they have. If you've ever worked in technical support, managed a large library of software, or were responsible for a network with a mixture of PCs with differing graphic cards, you'd agree that graphic 'modes' are a major pain in the posterior. Compared to the Mac display, IBM was out to lunch until they brought out VGA. CGA is pathetic. EGA is better, but still gives you enlongated pixels (ie. a circle looks like an oval). VGA is fine, but when you get to higher resolutions and bigger screens, the software won't automatically use these better capabilities. you have to get new drivers or new versions of programs to support extended VGA or XGA or whatever. Sure, I agree about the advantages of competition - low, low prices. But that's more a function of the fact that there are gobs of IBM compatibles and clones and all together they make up the vast majority of the market. It really has little to do with what design IBM chose for its display. If IBM had gone with a video design similar to the Mac, there would still be lots of clone cards and they would still be cheap.