Path: utzoo!attcan!uunet!convex!rosenkra From: rosenkra@convex.com (William Rosencranz) Newsgroups: comp.sys.atari.st Subject: Re: Menus and ACC Message-ID: <108492@convex.convex.com> Date: 9 Nov 90 21:00:55 GMT References: <1990Nov9.054407.28657@menudo.uh.edu> Sender: usenet@convex.com Organization: Convex Computer Corporation; Richardson, TX Lines: 21 i have done this sort of thing before, albeit with apps not DAs. however, i ran into a problem with detecting mouse clicks in the top 19 pixels of the screen (i.e. menubar area). it is not tricky at all, and should be 100% legal to thro up a narrow dialog box at the top and simulate the panes with another dialog. tim oren's tutorials will help here. i have also tried to fool GEM into thinking that the menubar was actually not at the top, but in some arbitrary location on the screen with limited success. it would be nice if GEM would allow the location of the menubar and its shape to be user specified... i have developed a menuing system for generating arbitrary "ladder" menus with overlapping sub menus, ala workstations (sun, X, etc). one of these days i will post it (or sell it :-)... -bill rosenkra%c1yankee@convex.com -- Bill Rosenkranz |UUCP: {uunet,texsun}!convex!c1yankee!rosenkra Convex Computer Corp. |ARPA: rosenkra%c1yankee@convex.com