Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!rochester!cornell!uw-beaver!mit-eddie!mintaka!yale!think.com!sdd.hp.com!zaphod.mps.ohio-state.edu!caen!kuhub.cc.ukans.edu!mlab2 From: mlab2@kuhub.cc.ukans.edu Newsgroups: comp.sys.mac.games Subject: Re: Sky Shadow & Starlight on the IIsi Message-ID: <26875.273edde2@kuhub.cc.ukans.edu> Date: 12 Nov 90 22:37:38 GMT References: <7009@vax1.acs.udel.EDU> Followup-To: nothing in particular Distribution: usa Organization: University of Kansas Academic Computing Services Lines: 22 In article <>, moyer@vax1.acs.udel.EDU (Eric Moyer) writes: > STARLIGHT - NEAT SOUND!!!!! I don't know why no-body had talked this up > yet, but starlight playes continuous digitally sampled music in the > background while you play. Each piece of music consists of a phr --stuff deleted-- > when you get to a planet's surface). To my knowledge, no other mac > game to date has done this kind of sound effect DURING the game > action. (ShufflePuck does it at the opening, BOMBER & FALCON use a > continuous engine sound that's theoretically the same concept, but > it aint music). The shareware game Robranna (correct name?) was the first to do this on the Mac as far as I know. The game must be at least two years old by now. In general, I've found continuous music neat at first, but quickly annoying. Is there a way to turn just the music off if it should become tiresome? :======:**************************************************************** : ==== :* ** And watching the stars go on at night, ** : === :* Soft Dorothy ** I'd like to see just one of them die.. ** : == :* *****************************************jc** :.=....:****************************************************************