Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!usc!zaphod.mps.ohio-state.edu!wuarchive!udel!rochester!pt.cs.cmu.edu!o.gp.cs.cmu.edu!andrew.cmu.edu!es2q+ From: es2q+@andrew.cmu.edu (Erik Warren Selberg) Newsgroups: comp.sys.mac.games Subject: Re: Citadel Message-ID: Date: 13 Nov 90 23:50:14 GMT References: <10136@uhccux.uhcc.Hawaii.Edu> <57050003@hpindwa.cup.hp.com> <5192@lanl.gov> <1990Nov12.155527.8920@wam.umd.edu>, <14600@accuvax.nwu.edu> Organization: Carnegie Mellon, Pittsburgh, PA Lines: 14 In-Reply-To: <14600@accuvax.nwu.edu> Citadel wasn't too bad... I thought it was a bit better than some others I've tried. The combat is the best I've seen in a D&D game so far (Ultima's done well). I admit that moving through the mazes to get gold was a waste, but at least the mazes weren't lines like Might & Magic. However, there was a serious lack of problems once your guys got enough gold for level (I reseditted mine... the "classic" is to duplicate characters). So how about Wiz II? (I wonder if my 28th level ninja will be happy... I love Daggers of Thievery! (sp)) ...they call me fluppie... \ ARPA: es2q@andrew.cmu.edu Fido: 129/107 BBS: Mac @ Night (412) 268-5534 / \ GEnie: E.SELBERG Delphi: LORDERIK CIS: 71470,2127 MacList: 6009/1 /