Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!samsung!olivea!tymix!tardis!udwarf.tymnet.com!carl From: carl@udwarf.tymnet.com (Carl Baltrunas & Cherie Marinelli 0.1.9) Newsgroups: comp.sys.mac.games Subject: Re: Risk Message-ID: <0B030501.84VNX7@udwarf.tymnet.com> Date: 16 Nov 90 09:35:11 GMT Reply-To: carl%udwarf@tardis.tymnet.com Organization: Catalyst Art Lines: 55 X-Mailer: uAccess - Mac Release: 0.1.9 In article <15687@reed.UUCP>, orpheus@reed.UUCP (Aaron Semplers) writes: > > I decided to call Tone Engel and find out whether there was a newer > version than the black and white one I had. > Apparently, Engel wrote it as a proposal to Parker Brothers. They had > some gripes about the user interface and the deal fell apart. He said > the copy I had was a copy of a bootleg that was never intended to be > distributed. He also said that he was not planning on working on it > again, and that Parker Brothers was glad of it. > I always wondered how he got past Parker Prothers and the trademark. Thank you for letting us know. Well, I just pulled out ResEdit and compared the two versions of Risk I have a little bit more. Black & White version: The "About Risk" from the apple icon gives us the picture that lists Tone Engel as the implementor and gives his address and 1986 as the date. A "str" resource has "Tone Engel and Mark Briggs" listed as implementors. The get info comments say "Tone's Tester - August 4, 1985". Color version: The get info comments say "A world conquest game" and "version 2.40" which appears to be version 2, revision 4, revision-stage 0 or build-number 0. All references to Tone Engel et al have been removed. No authorship was found anywhere in the file that I looked. (Mind you, I just did all this while I was composing this message, so I didn't scan the code resources for any possible strings.) The BNDL resource has references to the color icons and there are a few icons in the icl8 resource. They appear to play identically, except that the color version lets you choose colors and the b&w version lets you choose patterns. I think you can also get the patterns on the color version, but I don't remember where or when I saw it. The color version has a couple of extra menu options and lets you set animation speed. > Ignorant fools. Dare I say it, that bootleg has become one of the most > popular Macintosh games ever. If they had just shrink-wrapped it and > gotten it to some retailers... Oh well. Maybe they're listening. Then again, why would they be on the internet? > Just goes to show, someone or something is trying to keep the Macintosh > game market depressed. I don't know who, and I don't know why, but I > intend to find out. Gee! and I thought Apple was doin' that :-) by not putting in any custom graphics chips like that other 680x0 machine. :-) :-) :-) > orpheus@reed -Carl Carl A Baltrunas - Catalyst Art Cherie Marinelli - Bijoux {sumex, apple}!oliveb!tymix!atlas!udwarf!{carl or cherie} {carl or cherie}%udwarf@tardis.tymnet.com