Xref: utzoo comp.sys.mac.games:1879 comp.sys.mac.programmer:19095 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!elroy.jpl.nasa.gov!usc!wuarchive!julius.cs.uiuc.edu!ux1.cso.uiuc.edu!osiris.cso.uiuc.edu!gordon From: gordon@osiris.cso.uiuc.edu (John Gordon) Newsgroups: comp.sys.mac.games,comp.sys.mac.programmer Subject: Re: Finding distances on map sheets Message-ID: <1990Nov16.180104.8464@ux1.cso.uiuc.edu> Date: 16 Nov 90 18:01:04 GMT References: <532@caslon.cs.arizona.edu> <46603@apple.Apple.COM> <1990Nov16.034345.19692@ux1.cso.uiuc.edu> Sender: news@ux1.cso.uiuc.edu (News) Organization: University of Illinois at Urbana Lines: 16 gordon@osiris.cso.uiuc.edu (John Gordon) writes: > A while back in rec.games.programmer there was a discussion about >hex map distance algorithms. I saved the text of that thread, and if you want >I could post/email it. Well, I've gotten several requests for this, so I'll post it. It will be about Mon. or Tues. before I can do it, because I've gotta find the disks that it's on :-). --- John Gordon Internet: gordon@osiris.cso.uiuc.edu #include gordon@cerl.cecer.army.mil #include GEnie: j.gordon14