Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!apple!well!oster From: oster@well.sf.ca.us (David Phillip Oster) Newsgroups: comp.sys.mac.programmer Subject: Re: Mac Programming Books... Message-ID: <21599@well.sf.ca.us> Date: 10 Nov 90 10:09:42 GMT References: <2356.27393AF5@blkcat.fidonet.org> <13541@crdgw1.crd.ge.com> Organization: Whole Earth 'Lectronic Link, Sausalito, CA Lines: 11 In article <13541@crdgw1.crd.ge.com> darweesh@zephyrus.crd.ge.com (Michael Darweesh) writes: >Well, I've been doing a lot of Mac programming lately. Mostly color games. >I think "how to write macintosh software", scott knaster, hayden books is good The Scott Knaster book was written when the MacPlus was the very latest thing. You'll find nothing about color games there. Your best bet for speed is to use long-word aligned offsceen pixmaps, and lots of CopyBits. I believe the new offscreen pixmap support takes care of alignment for you. -- -- David Phillip Oster - Note new signature. Old one has gone Bye Bye. -- oster@well.sf.ca.us = {backbone}!well!oster