Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!van-bc!ubc-cs!uw-beaver!Teknowledge.COM!unix!mxmora From: mxmora@unix.SRI.COM (Matt Mora) Newsgroups: comp.sys.mac.programmer Subject: Re: Rotating regions? Message-ID: <18268@unix.SRI.COM> Date: 14 Nov 90 16:46:14 GMT References: <1990Nov14.040547.184@bushido.uucp> Reply-To: mxmora@unix.UUCP (Matt Mora) Organization: SRI International, Menlo Park, CA Lines: 34 In article <1990Nov14.040547.184@bushido.uucp> mnowak@bushido (Michael A. Nowak) writes: >Is it possible to rotate a QuickDraw region by some arbitrary number of >degrees? Alternatively, is the format of a region data structure more >fully described somewhere so one could write a routine to rotate a >region? As a last resort, am I better off using a different kind of >data structure which would be easier to scale and rotate? I need the >relatively arbitrary shape that regions can take on but I do need to be >able to scale and rotate. On Page 260 in the UMPG is Juri Munkki's excellent article on Bitmap rotation. It also includes an explantion of the region format. >Michael Nowak -- ___________________________________________________________ Matthew Mora | my Mac Matt_Mora@sri.com SRI International | my unix mxmora@unix.sri.com ___________________________________________________________