Xref: utzoo comp.lang.pascal:4488 comp.sys.tandy:2653 Path: utzoo!utgpu!news-server.csri.toronto.edu!clyde.concordia.ca!NSTN.NS.CA!cs.dal.ca!dal1!davidson From: davidson@ac.dal.ca Newsgroups: comp.lang.pascal,comp.sys.tandy Subject: Re: TGA.BGI? Summary: TGA in Turbo 3.0? Message-ID: <2246@ac.dal.ca> Date: 11 Nov 90 15:56:46 GMT References: <11463@j.cc.purdue.edu> Lines: 25 Organisation: Dalhousie University, Halifax, Nova Scotia, Canada In article <11463@j.cc.purdue.edu>, zhou@brazil.psych.purdue.edu (Albert Zhou) writes: > > I have a Tandy CM-11 with the so-called TGA (Tandy Graphics Adaptor). Now > I am programming graphics on it with Turbo Pascal. Is there a TGA.BGI file > available for TP 5.5? On a related matter, is it possible to access the TGA modes from Turbo Pascal 3.0? I suppose it is possibe to write inline routines to replace the strandard graphics procedures but I am not an experienced assembly language programmer. Please do not suggest I upgrade to TP 5.5 (6.0?) Version 3.0 meets most of my needs, I have masses of code that would need porting, and (most importantly), I am a "poor student" :-) Any comments, assistance and especially code samples appreciated! Thanks, Jonathan Davidson DAVIDSON@AC.DAL.CA Dalhousie University Halifax, Nova Scotia Canada