Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!rpi!uupsi!cmcl2!yale!quasi-eli!cs.yale.edu!musgrave-forest From: musgrave-forest@CS.YALE.EDU (F. Ken Musgrave) Newsgroups: comp.graphics Subject: Lunar Distortions Message-ID: <27332@cs.yale.edu> Date: 17 Nov 90 14:00:14 GMT Sender: news@cs.yale.edu Organization: Yale University Computer Science Dept., New Haven, CT 06520-2158 Lines: 19 Nntp-Posting-Host: systemsy-gw.cs.yale.edu Here's another little question spawned by moon-renderings: A very wide-angle view of a scene (i.e., a landscape), with a sphere (i.e., a moon) in an extreme corner of the image, sports one very distorted sphere in the image, when rendered using the standard virtual-screen model for ray tracing. (See the cover of Jan. '89 IEEE CG&A for an example.) Seems that this is a version of the sphere-to-plane mapping problem, and therefore inadmissible to a non-distorting solution. Can anyone out there prove this conjecture right or wrong, or demonstrate some nice workaround? Ken -- The Fundamental Dilemma of Existentialism: Eschew obfuscation. Ignore alien orders.