Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!mips!cs.uoregon.edu!ogicse!plains!bakke From: bakke@plains.NoDak.edu (Jeffrey P. Bakke) Newsgroups: comp.graphics Subject: Re: Next machine as animation platform Message-ID: <6866@plains.NoDak.edu> Date: 19 Nov 90 05:36:14 GMT References: <254@sdrc.UUCP> Organization: North Dakota State University, Fargo Lines: 21 In article <254@sdrc.UUCP> evgabb@sdrc.UUCP (Rob Gabbard) writes: > From article , by velasco@beowulf.ucsd.edu (Gabriel Velasco): > > is only 24 bit color. How are the 32 bits divided into the three > > colors? > They are probably using 24 bit color with 8 bit alpha blending. I believe the distributed announcements mention 24-bit color and the other 8 bits are called 'transparency planes' or something similar. Something to allow you to display images with 'sprite' type ability, e.g. you can view overlayed images through parts of the top image. Don't really know a whole lot about it or how it works, but the actual colors availble does seem to be 24-bits only. -- Jeffrey P. Bakke | There are a finite number of INTERNET: bakke@plains.NoDak.edu | jokes in the world... UUCP : ...!uunet!plains!bakke | The overflow began BITNET : bakke@plains.bitnet | decades ago. "I am not a number, I am a free man!" - The Prisoner