Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!usc!ucsd!ucbvax!mis.mcw.edu!TENAGLIA From: TENAGLIA@mis.mcw.edu (Chris Tenaglia - 257-8765) Newsgroups: comp.lang.icon Subject: Card game algorythms Message-ID: Date: 19 Nov 90 11:19:00 GMT Sender: daemon@ucbvax.BERKELEY.EDU Distribution: inet Organization: The Internet Lines: 13 I've been thinking about card game algorythms. It seems to me that cards belong in a set rather than a list. Each hand would also be a set. Since order in a set is arbitrary, I become a little confused as to shuffling the deck. And even if one were to use lists, shuffling is an operational remnant of our physical world. In a computer, virtual shuffling could just consist of dealing cards from random deck positions. Is there one basic shuffling concept, or are there several approaches? Chris Tenaglia (System Manager) | Medical College of Wisconsin 8701 W. Watertown Plank Rd. | Milwaukee, WI 53226 (414)257-8765 | tenaglia@mis.mcw.edu, mcwmis!tenaglia