Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!wuarchive!udel!haven!decuac!bacchus.pa.dec.com!bacchus!mwm From: mwm@raven.relay.pa.dec.com (Mike (My Watch Has Windows) Meyer) Newsgroups: comp.sys.amiga Subject: BADGE in general (was: BADGE Demo Contest -- When? Is it over?) Message-ID: Date: 19 Nov 90 17:27:44 GMT References: <214@coplex.UUCP> <35992@cup.portal.com> Sender: news@wrl.dec.com (News) Organization: Missionaria Phonibalonica Lines: 30 In-Reply-To: thad@cup.portal.com's message of 16 Nov 90 08:33:45 GMT In article <35992@cup.portal.com> thad@cup.portal.com (Thad P Floryan) writes: Hopefully, planning for a 1991 contest will start by the time BADGE resumes its meetings next January and, as before, adequate "net" postings and magazine insertions will provide all the details. In talking with CBM about next years BADGE contest, it turns out that they'd rather see tools of various kinds developed instead of yet more demos (though the demos are fun). However, my call for help in getting this off the ground at the last BADGE meeting got zero replies. In fact, I've been getting little or no support in running BADGE - ideas for topics (thanx to the 3 people who've made suggestions); offers to speak; etc. Things have gotten so bad that the last talk was something that wouldn't have been out of place at FAUG (not to say bad things about FAUG, but BADGE is supposed to have a different target). In fact, to try and get things back on track, I'm probably going to give the next talk myself (on designing a Rexx interface). This isn't how I think the world should be. I'd _love_ to have a long series of talks on things of interest to developers. But I can't seem to find people who are willing to discuss such. You want to give that kind of a talk - (examples: Amiga hardware; debugging technics; graphics technics; sound technics; using the 2.0 libraries; etc) - drop me a line. I don't really care what your qualifications are, so long as you're motivated.