Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!think.com!linus!raybed2!rayssd!anomaly!diogenes From: diogenes@bbs.sbs.com (Charles Bandes) Newsgroups: comp.sys.amiga.games Subject: Re: Paradroid. I need some TIPS here. Keywords: game amiga paradroid Message-ID: Date: 16 Nov 90 17:27:08 GMT References: <1990Nov14.120911.15122@phoenix.pub.uu.oz.au> Sender: root@anomaly.sbs.com Organization: Anomaly: Rhode Island's Public Access *NIX: +1 401 455 0347 Lines: 27 hunter@phoenix.pub.uu.oz.au (James Gardiner [hunter]) writes: > In diogenes@bbs.sbs.com (Charles Bandes) writes: > > >PARADROID is out for the AMIGA????? A friend of mine had it years ago for > > The only Fault I see in it is that the Good old , run through ship shooting > everythink you come across is NOW to hard to do. > The best way to kill the big robots is to run at them, getting your arse shot > off, and attempting a transfer. This TAKES to long for a game that > you cannot save games. Also transfering is some times a dice roll. > > Conclusion: Its Too BLOODY hard. Much harder then the 64 version. > I've played the new Paradroid, and I think I like it - you're right about it being harder - my games tend to last about two minutes if I'm lucky, but it's fun anyway. The graphics on the droid list are great, and funny - I love being able to pilot a Dalek!!! I'm a little annoyed by the colors of the main screen all being the same, it makes everything hard to see, and I wish it was easier to tell which levels you've already cleared, but other than that I think it's a pretty good version. Still prefer the old C64 days though... (Can't stand booting the damn thing up anymore though - it just seems so slow in comparison...) Thanks for your review! Diogenes Searching the Nets for Truth, Justice, and The American Way