Path: utzoo!utgpu!watserv1!watmath!att!att!linac!pacific.mps.ohio-state.edu!zaphod.mps.ohio-state.edu!wuarchive!udel!sbcs!csserv2!dtiberio From: dtiberio@csserv2.ic.sunysb.edu (David Tiberio) Newsgroups: comp.sys.amiga.games Subject: Re: NES Keywords: turrican Message-ID: <1990Nov18.041208.19779@sbcs.sunysb.edu> Date: 18 Nov 90 04:12:08 GMT References: <424@tlvx.UUCP> <21591@well.sf.ca.us> <4305@sactoh0.SAC.CA.US> Sender: usenet@sbcs.sunysb.edu (Usenet poster) Organization: State University of New York at Stony Brook Lines: 18 The Amiga was not used just to develop the SEGA Genesis and the Lynx. It was also used to develop the Macintosh II, since they use the same processor and only the Amiga had color (as opposed to other Macs). I understand why you say Super Mario is more playable and controllable. The C64 version of it paused everytime the player fired a weapon. It just goes to show that a)the best games go where the profit is and b)another programmer would have made it completely differently. Some programmers are good at making programs that are easy to use, others are not. That does not mean that IN GENERAL Amiga programmers are bad, it just means that Nintendo wants you to buy the better version along with a Nintendo. If I made a Mac or IBM equivilant of my Amiga software, a)it would not be as good due to the features of the Amiga I am used to and b) I wouldn't WANT to make it any good! The Amiga is the first affordable computer that has the potential to do ANYTHING, from running TV Stations to keeping track of coupons. :) David Tiberio SUNY Stony Brook 2-3605 AMIGA