Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!news.funet.fi!funic!santra!santra!tjantune From: tjantune@niksula.hut.fi (Timo Jantunen) Newsgroups: comp.sys.amiga.games Subject: PC vs Amiga (peace offered) Message-ID: Date: 20 Nov 90 15:10:38 GMT Sender: news@santra.uucp (Cnews - USENET news system) Distribution: comp.sys.amiga.games Organization: Helsinki University of Technology Lines: 24 This discussion about PC vs Amiga has gone past that point in should be continued. I have said what I wanted, and I believe it is enough. Some of the last replies have been at the level 'my machine is best, it CAN'T lose', that means all means are permitted against PC (that means they compare PC to the newest A3000, or say that in THEORY solid vector graphics is faster on 68000 Amiga (I can do the comparation in PRACTICE, it isn't)). I admit, that I compared 386 PC to 68000 Amiga, but I think it was right because 386s are common and all games work with them (except some made before ATs (1985)). A3000 is a new computer, and it don't have (yet) much software support, and I would say that not many present games would run in it (many games don't run even with 68010, because difference in some commands, differences to 68030 are greater (more incompatible commands, and greater speed)). This is present situation, no-one knows the future (but I would bet on game consoles :-). -- Timo Jantunen : Every time you try to operate one of these weird Kilonkallio 10 h 82 : black controls that are labelled in black on a 02610 ESPOO : black background, a little black light lights Email: : up black to let you know you've done it. What tjantune@niksula.hut.fi : is this? Some kind of galactic hyperhearse? -Z.B.