Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!julius.cs.uiuc.edu!apple!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!mcsun!ukc!dcl-cs!gdt!mapjilg From: mapjilg@gdr.bath.ac.uk (J I L Gold) Newsgroups: comp.sys.amiga.tech Subject: Lattice BLink problem Message-ID: <1990Nov22.133240.12613@gdr.bath.ac.uk> Date: 22 Nov 90 13:32:40 GMT Organization: Bath University Computing Services, Bath, England Lines: 11 In one of the modules in the game I'm writing, I'm needing to get a random number. So, I #include and use the function drand48() to give a double in [0,1). In my BLink LIB section, I've tried lcffp.lib and lcmieee.lib (or whatever they were), and both times the linker chokes up something like _CX405 un- defined (default _stub). So what library do I use to link the module properly? -- # J.Gold | mapjilg@uk.ac.bath.gdr # # University of Bath , UK | jilg@uk.ac.bath.maths # # The more improbable an event is, the more likely it is to happen :-) #