Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!van-bc!ubc-cs!fs1!ee.ubc.ca!jmorriso From: jmorriso@ee.ubc.ca (John Paul Morrison) Newsgroups: comp.sys.handhelds Subject: HP 48 Object types Message-ID: <1990Nov20.140927@ee.ubc.ca> Date: 20 Nov 90 22:09:27 GMT Sender: root@fs1.ee.ubc.ca Reply-To: jmorriso@ee.ubc.ca Organization: UBC Electical Engineering Lines: 33 Here's a little item that may be of interest, which is not documented in the (error) messages section of the manuals. Try this: STYPE \<< TYPE 263 + DOERR \>> In case you see an object, and you don't recognize what it is, you can run this program on the object, and it will tell you what it is. eg. if you find this on the stack after CHIP: <0h> STYPE will tell you that it is a System Binary from this you can deduce that an object of type 20 = System Binary (called shorts by some) type 21 = Long Real type 22 = Long Complex type 23 = Linked Array type 24 = Character type 25 = Code type 26 = Library Data type 27 = External of these object types, has anyone actually seen types 21,22,23,24 or 26 on the stack? jpm