Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!samsung!munnari.oz.au!brolga!uqcspe!batserver.cs.uq.oz.au!brendan From: brendan@batserver.cs.uq.oz.au (Brendan Mahony) Newsgroups: comp.sys.mac.games Subject: Re: Risk Message-ID: <5837@uqcspe.cs.uq.oz.au> Date: 21 Nov 90 23:34:02 GMT References: <0B030501.YC3U5S@udwarf.tymnet.com> <2280@key.COM> Sender: news@uqcspe.cs.uq.oz.au Reply-To: brendan@batserver.cs.uq.oz.au Lines: 22 In <2280@key.COM> jsp@key.COM (James Preston) writes: >Since there seem to be a lot of folks here who play this game, I have a >question. Is it just me, or are all the variations of the computer opponents >just plain DUMB? I have played many times, against many different numbers >and combinations of computer opponents, and I have almost never had any >trouble beating them. Have you played against five cautious opponents? If so I'd like to know how you won easily. They react to the taking of one of their provinces by coming from any where to get you. They never fight amongst themeselves. And if you kill one of them they declare holy jihad against you. And as they have spent the entire game doing nothing but build their forces this is tricky. My only strategy in the end was to knock each of them down to one province one at a time. This took forever. -- Brendan Mahony | brendan@batserver.cs.uq.oz Department of Computer Science | heretic: someone who disgrees with you University of Queensland | about something neither of you knows Australia | anything about.