Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!cs.utexas.edu!yale!eagle.wesleyan.edu!ymatsumoto From: ymatsumoto@eagle.wesleyan.edu Newsgroups: comp.sys.mac.games Subject: Re: Risk (playing cautious opponents) Message-ID: <1990Nov22.153949.36094@eagle.wesleyan.edu> Date: 22 Nov 90 20:39:49 GMT Organization: Wesleyan University Computing Center Lines: 29 Even against five cautious opponents, winning is not necessarily too hard. With card redemption values at the highest, it would probably take me about fifteen minutes to win a game... The key is to indeed strike one opponent at a time; however, there are several other tricks. 1) Try to knock down countries so the enemy will have to go through several other opponents' countries to get it back (ie make your opponent go against innocent other countries on the way). However, beware: The computer will always try to go through YOUR countries. 2) Sometimes, after you attack 5 or so adjacent countries of one opponent, take a sidestep and leave the 5 countries you just occupied unmanned. I would assume that the opponent will immediately take these five countries back at once. Of course, all you have to do then is to get them back one country per turn to get five times as many cards. 3) In the beginning of the game it might also help to allow the computer to redeem their cards, just to quicken the game a little bit. (Max # of men you can get when you turn in cards is 50) 4) And of course, don't eliminate just one country; others will declare jihad on you. Try to keep all the countries alive until you're sure you can sweep the board within a turn. It's also helpful if you make sure every country has at least 2 cards when you eliminate them. I found that trying to win at 5,5,5,5,... takes forever, though. It's possible, but it took me hours and hours -- simply takes too long to be enjoyable (it was just tedious). -Yoshi Matsumoto ymatsumoto@eagle.wesleyan.edu