Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!uunet!blkcat!f421.n109.z1.fidonet.org!Ken.Knight From: Ken.Knight@f421.n109.z1.fidonet.org (Ken Knight) Newsgroups: comp.sys.mac.programmer Subject: Re: Pixmaps In Pict's Message-ID: <2488.274A5E63@blkcat.fidonet.org> Date: 21 Nov 90 00:25:59 GMT Sender: ufgate@blkcat.fidonet.org (newsout1.26) Organization: FidoNet node 1:109/421 - The Twilight Clone, Paul Heller Lines: 15 You have to create a place to copy your pixmap to. If you are using 32big Quickdraw then make use of the Graphic World calls to build yourself an off-screen pixmap. Otherwise, you can do it by hand or use the other routines Apple has provided in DTS sample code (15 and 16). Copy your image to the offscreen buffer then between the Open/Close Picture calls _Copybits that back to the screen ( you can also, just _copybits the screen image - current grafport - to itself ie: make the source and destination pixmaps the same thing). -- Ken Knight, Ken.Knight@f421.n109.z1.fidonet.org via The Black Cat's Shack's FidoNet<->Usenet Gateway blkcat.fidonet.org and Fidonet 1:109/401