Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!att!tut.cis.ohio-state.edu!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!mcsun!cernvax!marty From: marty@cernvax.cern.ch (hugues marty) Newsgroups: comp.sys.mac.programmer Subject: Color hilite Summary: How to perform color hilite in a LDEF? Keywords: LDEF, Color hilite Message-ID: <3170@cernvax.cern.ch> Date: 23 Nov 90 09:16:39 GMT Organization: CERN, European Laboratory for Particle Physics Lines: 17 In system LDEF 0 source you can find : LHilite bclr #7,HiliteMode ; now in color! <8jun87> MOVE.L LRect(A6),-(SP) ; push rect _InverRect ; and invert it I would like to know if it is safe to use this HiliteMode low-memory global to perform color hilite. Does it work under A/UX where using low globals should be avoided? I never found any reference to this HiliteMode byte in IM. Is there any "official" documentation somewhere? Hugues Marty. -- e+ ---->?<---- e- :Les Chercheurs de Bosons Unifies: marty@cernvax.cern.ch