Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!apple!keith From: keith@Apple.COM (Keith Rollin) Newsgroups: comp.sys.mac.programmer Subject: Re: Color hilite Keywords: LDEF, Color hilite Message-ID: <46785@apple.Apple.COM> Date: 24 Nov 90 00:26:58 GMT References: <3170@cernvax.cern.ch> Organization: Apple Computer Inc., Cupertino, CA Lines: 23 In article <3170@cernvax.cern.ch> marty@cernvax.cern.ch (hugues marty) writes: > >In system LDEF 0 source you can find : > > LHilite > bclr #7,HiliteMode ; now in color! <8jun87> > MOVE.L LRect(A6),-(SP) ; push rect > _InverRect ; and invert it > >I would like to know if it is safe to use this HiliteMode low-memory >global to perform color hilite. Does it work under A/UX where using >low globals should be avoided? I never found any reference to this >HiliteMode byte in IM. Is there any "official" documentation >somewhere? It's in Inside Mac V, page 61, according to the index. -- ------------------------------------------------------------------------------ Keith Rollin --- Apple Computer, Inc. --- Developer Technical Support INTERNET: keith@apple.com UUCP: {decwrl, hoptoad, nsc, sun, amdahl}!apple!keith "Argue for your Apple, and sure enough, it's yours" - Keith Rollin, Contusions