Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!att!tut.cis.ohio-state.edu!purdue!mentor.cc.purdue.edu!j.cc.purdue.edu!brazil.psych.purdue.edu!zhou From: zhou@brazil.psych.purdue.edu (Albert Zhou) Newsgroups: comp.sys.tandy Subject: Re: TANDY GRAPHIC DRIVER Message-ID: <11543@j.cc.purdue.edu> Date: 23 Nov 90 05:02:43 GMT References: <11531@j.cc.purdue.edu> <6347@vice.ICO.TEK.COM> <11535@j.cc.purdue.edu> <6351@vice.ICO.TEK.COM> Sender: news@j.cc.purdue.edu Reply-To: zhou@brazil.psych.purdue.edu (Albert Zhou) Organization: Purdue University Lines: 14 In article <6351@vice.ICO.TEK.COM> bobb@vice.ICO.TEK.COM (Bob Beauchaine) writes: > I don't think so. I have never in all my wanderings through Tandy > documentation, including the Tandy 1000 TX reference, found mention of > a 640x200x16 color mode. This would require some 64k of video memory, > and I'm fairly sure that 32k is the max used by a 1000. > > Feel free to prove me wrong, but if such a mode exists, it is totally > undocumented. I don't know about TX. But Both 1000 SL and 1000 TL have 640x200x16. If you ever try DeskMate on these two machine, you will find it has 16 colors. I don't know it is documented, but a lot games (for example all games published bySierra) have setup for Tandy. Interestingly enough, after I run a TSR which set the driver to PCjr, the screen became four-colored (which looked really dull compared with its original).