Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!cs.utexas.edu!samsung!dali.cs.montana.edu!milton!andrew@calvin.doc.ca From: andrew@calvin.doc.ca (Andrew Patrick) Newsgroups: sci.virtual-worlds Subject: Re: Reference to MUD newsgroup (Was Re: Virtual Reality) Message-ID: <11599@milton.u.washington.edu> Date: 23 Nov 90 03:53:42 GMT Sender: hlab@milton.u.washington.edu Lines: 28 Approved: hitl@hardy.u.washington.edu On Nov 22, 7:47pm, Human Int. Technology Lab wrote: } Subject: Re: Reference to MUD newsgroup (Was Re: Virtual Reality) | But *how* is "the ability to interact with other people in virtual | space" being explored in MUDs? Systematically, or just anecdotally. | I wonder whether D&D has much advanced our ability to design virtual | worlds. | | Bob J. | s.v-w }-- End of excerpt from Human Int. Technology Lab Anecdotally, of course. But sometimes in new fields anecdotal evidence is all that you have. This does not make the information necesarily invalid or uninteresting. I think D&D has told us what people like. Who would have thought that people would pay for an nearly-empty box containing a very small booklet telling you how to sit and imagine your someplace else. -- Andrew Patrick, Ph.D. Department of Communications, Ottawa, CANADA andrew@calvin.doc.CA andrew@doccrc.BITNET HDTV: higher resolution, improved colour, wider screen, "sit-com" reruns. What's wrong with this picture?