Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!apple!tahoe!hal From: hal@tahoe.unr.edu (Hal Klein) Newsgroups: comp.graphics Subject: WARPING transform... need info Message-ID: <5007@tahoe.unr.edu> Date: 27 Nov 90 22:31:12 GMT Reply-To: hal@tahoe.unr.edu (Hal Klein) Distribution: usa Organization: University of Nevada, Reno Lines: 14 I am working on an image warping program for an image processing applica- tion. I am interested in any information that may be helpful in developing a warp application. I am particularly interested in information on 2D non- linear warp (rubber sheet) transformations. Thus far, my research seems to indicate that there is a lot of peripheral information, but few "canned" algorithms or libraries. I have been reading a new book (George Wolberg, "Digital Image Warping", IEEE Computer Society Press, 1990) that has been very helpful. Our platform has limited program memory (128K) so a number of methods have been ruled out because of this. If there are any examples, algorithms, references, etc. out there I would appreciate hearing about them. Thanks...