Xref: utzoo comp.graphics:14633 alt.graphics.pixutils:446 Path: utzoo!utgpu!cs.utexas.edu!usc!apple!netcom!marcos From: marcos@netcom.UUCP (Marcos H. Woehrmann) Newsgroups: comp.graphics,alt.graphics.pixutils Subject: Question on Octree Colour Quantization ("Graphics Gems") Message-ID: <17615@netcom.UUCP> Date: 28 Nov 90 04:44:23 GMT Followup-To: comp.graphics Organization: Netcom- The Bay Area's Public Access Unix System {408 241-9760 guest} Lines: 19 I'm interested in hearing from anyone who has implemented the Octree colour quantization algorithm from "Computer Gems" (p. 287). I've gotten it working; but the my implementation gives poor results for certain types of images (in particular those images which contain lots of minor variations of a few different colours). Is this an inherent flaw in the method, or have I chosen my octree reducing criteria badly? Please send mail; if enough people are interested I'll summarize. marcos -- Marcos H. Woehrmann {claris|apple}!netcom!marcos | marcos@netcom "I hate the Mac very much, it's just that I really despise the IBM PC." Ted Nelson 90.11.17