Xref: utzoo comp.sys.amiga.games:2558 comp.sys.amiga.tech:16490 comp.sys.amiga:72702 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!wuarchive!csus.edu!ucdavis!iris!kuan From: kuan@iris.ucdavis.edu (Frank [Who me?] Kuan) Newsgroups: comp.sys.amiga.games,comp.sys.amiga.tech,comp.sys.amiga Subject: Reading extra buttons on joysticks that have them Message-ID: <9348@aggie.ucdavis.edu> Date: 27 Nov 90 22:55:52 GMT References: <5883@crash.cts.com> <767@pdxgate.UUCP> <1990Nov27.202547.22890@javelin.es.com> Sender: usenet@aggie.ucdavis.edu Reply-To: kuan@iris.ucdavis.edu (Frank [Who me?] Kuan) Followup-To: comp.sys.amiga.games Organization: U.C. Davis - Department of Electrical Engineering and Computer Science Lines: 12 As several people mentioned, there are games that take advantage of joysticks that have more than one button (Genesis and Nintendo for example). Anyone know what is the correct (and os friendly) way of reading these extra buttons? If not, does anyone know what the hardware addresses of the extra ` buttons are? Thanks in advance.