Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!usc!samsung!crackers!m2c!wpi.WPI.EDU!jlehmann From: jlehmann@wpi.WPI.EDU (Jonas A. Lehmann) Newsgroups: comp.sys.amiga Subject: Re: Awesome! Now I am Pi**ed! Message-ID: <1990Nov28.193148.15751@wpi.WPI.EDU> Date: 28 Nov 90 19:31:48 GMT References: <1990Nov27.140432.6036@cck.cov.ac.uk> Organization: Worcester Polytechnic Institute Lines: 73 Okay, this argument about how to code the Amiga is going a little far isn't it. I personally think that the original poster had some points that were valid but then some points that were not. Let me say what I think on some of these issues that have been brought up. 1) I have tried to code ( and I know others have tried as well ) a fast 3D vector filled animation with heavy background activity in C. It didn't come out as smooth as wanted. Then I switched to Assembler and tried to do the same thing but still using the libraries. It came out a little faster. Then I got some help from Hardware books (DataBecker/ Abacus) and I started programming hardware directly. But this was TOUGH! It was not easy but it worked. Still not close to as fancy as Psygnosis but it was smooth and much faster than C/Lib now. I now went out and bought the 1MB Agnus and found that my program didn't run anymore .. something was not 100% the same anymore between the two. What I am trying to say is that when you are striving for perfection and you want to bring out the maximum out of your machine then it just so happens that it may get somewhat machine dependent and help is not available because frankly many CANNOT program that stuff anyway. 2) Copy protection sucks ..... you can't back up your stuff. Plus it sucks for the hardware as well. Although manual lookup is ok. 3) Using another kind of DOS is not bad. Let us be honest for a while. If you were 13-16 years old you would not have a 100MB HD and an 68030 you would probably have an amiga 500. Let us play (hmmmm) AWESOME. You don't want to sit an hour to wait for the program to load do you. Of course not. You especially don't want to wait an hour just so that joe with a HD can install it there. It just now probably is the case that MOST amiga players in UK/Europe are kids or people with low-budget setups. 4) One thing that bugs me MOST: DON'T COMPLAIN UNLESS YOU CAN DO IT BETTER OR EQUALLY GOOD YOURSELF. I hear people complain and complain about Populous and Psygnosis Games and and and ..... instead of saying what they cannot do, how about you people try to do it the way you say it should be done. This is all starting to sound like Passive Sports. The fat man at home commenting on how rotten the football players are and how they should be playing. I have not seen many games that do what Psygnosis do AND are OS friendly. And this does not mean you can compare AWESOME to SimCity. 5) This is my last and worst point. But I cannot go out and scream that I cannot run Nintendo games on my amiga ..... If a person decides to code a program in this way and you don't like it then don't buy it. If a program won't run on your machine then tough luck ... you shouldn't have bought it if that game means so much to you. I mean who are you, to post demands about software. This is a free world ... everyone produces as they please and it is up to you whether you will buy the stuff or not. Simple: You don't like it You don't buy it. Addition: I do think that informing Psygnosis about their loss of international market due to their programming style is appropriate. And I am sure if you proposed good alternate methods instead of just complaints something might actually change. That's it. I don't want to hear any complaints. These are my oppinions that I am allowed to have and I do not want to read messages about people commenting on my oppinions since that is like insulting me. If you got a problem then keep it to yourself. enough said. Jonas A. Lehmann - jlehmann@wpi.wpi.edu - Age 21 - Yes, I am young.