Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!mcsun!corton!mirsa!yeu.inria.fr!buffa From: buffa@yeu.inria.fr (Michel Buffa) Newsgroups: comp.sys.amiga.games Subject: Re: Corporation or Captive Message-ID: <9273@mirsa.inria.fr> Date: 26 Nov 90 09:39:32 GMT References: <5797@crash.cts.com> <9242@mirsa.inria.fr> <1450@tharr.UUCP> Sender: news@mirsa.inria.fr Reply-To: buffa@mirsa.inria.fr Organization: Inria Sofia Antipolis Lines: 27 Nntp-Posting-Host: yeu.inria.fr In article <1450@tharr.UUCP>, zobbo@tharr.UUCP (Ian Cottee) writes: > >CADAVER is the best role plaing adventure game I played recently. My favorite > >one with Dunjeon Master. > > I would not describe Cadaver as a role paying game. As far as I can remeber > and please correct me if I am confused, Cadaver is a bit like the old > Alien 8 Spectrum games - and is far more arcade oriented then Dungeon Master > type games. CADAVER has arcade quality but is definately not arcade oriented. Even people who don't know how to use a joystick can play this game. This game is an adventure/role playing game with arcade quality animation, but if you want to pass levels, you've got to read hundreds of parchmins, collect objects, learn spells, study potions, use objects in a right way... I repeat, CADAVER IS A MUST. I love it as much as Dunjeon Master. By the way, I'm stuck in level 2. Help me please !!! -- ------------------------------------------ Michel Buffa: Projet Robotvis, INRIA, France Internet: buffa@sardaigne.inria.fr Surface Mail: Michel BUFFA, INRIA - Sophia Antipolis, 2004, route des Lucioles, 06565 Valbonne Cedex -- FRANCE Voice phone: (33) 93.65.78.39, Fax: (33) 93 65 77 65 ------------------------------------------