Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!elroy.jpl.nasa.gov!ncar!midway!gargoyle!ddsw1!corpane!sparks From: sparks@corpane.UUCP (John Sparks) Newsgroups: comp.sys.amiga.games Subject: Re: Zork 1, Hitchhiker's Guide Message-ID: <3686@corpane.UUCP> Date: 27 Nov 90 17:08:42 GMT References: <1990Nov19.174938.9778@eagle.lerc.nasa.gov> <1990Nov19.222553.24729@eagle.lerc.nasa.gov> Distribution: na Organization: Corpane Industries Inc., Louisville, KY Lines: 21 Zork problem: I haven't played Zork 1, but it is based on a larger game called dungeon on mainframe computers that I have solved. It should be the same solution since the problem sounds the same: Take the book, bell, and candle down to the gates, and just say EXCORSIZE (or however you spell it). If this doesn't work try playing around with the objects. Its been a while and I can't remember whether you need to hold the bell,book, and candle, or drop them or even really need them at all. I haven't played Dungeon in around 4 years or so. But the command word is definately excorsize (sp) Good luck. -- John Sparks |D.I.S.K. Public Access Unix System| Multi-User Games, Email sparks@corpane.UUCP |PH: (502) 968-DISK 24Hrs/2400BPS | Usenet, Chatting, =-=-=-=-=-=-=-=-=-=-|7 line Multi-User system. | Downloads & more. A door is what a dog is perpetually on the wrong side of----Ogden Nash