Path: utzoo!utgpu!watserv1!watmath!att!linac!pacific.mps.ohio-state.edu!zaphod.mps.ohio-state.edu!usc!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!sunic!mcsun!ukc!dcl-cs!gdt!mapjilg From: mapjilg@gdr.bath.ac.uk (J I L Gold) Newsgroups: comp.sys.amiga.games Subject: Re: Awesome! Now I am Pi**ed! Message-ID: <1990Nov29.110513.23877@gdr.bath.ac.uk> Date: 29 Nov 90 11:05:13 GMT References: <9238@mirsa.inria.fr> <1990Nov24.230245.5946@zorch.SF-Bay.ORG> Organization: Bath University Computing Services, Bath, England Lines: 34 Perhaps this thread should be in c.s.a.games, but here's my few pence/cents (?) worth anyway. I was really impressed with Awesome when I first got it - the graphics and sound and the intro animaion were just mind-blowing, and it all ran together smoothly. Then I went to my friends' machine (identical set-up, A500+internal half meg+external floppy (different to mine,though) +A590+internal expansion) and the game complained "can't find disk 2" at the point just before the asteroid belt. Afet much persuasion and disk-swopping, the game carries on but with mucho display-trashimg and flicker, and eventually crashes at the point where the lander separates. We presume the nasty disk-gronking has put the drive heads out of alignment by just enough to be unable to read the custom disk format, as even when we put disk 2 in, it still complains it can't find it :-( However, the game still ran fine on my machine...till a couple of days ago, when it couldn't find disk 3 in my external, even though it was in! Again, the copy-protected disk has probably pushed my disk drive past the point of being able to read it. This is UTTERLY UNACCEPTABLE. I've paid 35 pounds for this game, and I can't afford to go get my heads re-aligned every month just because they can't come up with some suitable copy-protection. Further, there are bugs in the game (eg when you re-start a game from a stored position, the navcom display is trashed) and the lack of a real game-save feature is another BIG minus - it could take AGES to finish this game in one sitting. Yes, these guys can program. Yes, these guys can draw great graphics. Yes, these guys can write great music. But they simply haven't a clue how to make a program usable, enjoyable, or anything more than a big souped-up demo to show your friends how to finish when the cheat mode pops its head up. -- # J.Gold | mapjilg@uk.ac.bath.gdr # # University of Bath , UK | jilg@uk.ac.bath.maths # # The more improbable an event is, the more likely it is to happen :-) #