Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!wuarchive!udel!haven!wam!dmb From: dmb@wam.umd.edu (David M. Baggett) Newsgroups: comp.sys.atari.st Subject: HacMan II premiers at atari.archive Summary: Get your copy now! Keywords: games color 1meg-only Message-ID: <1990Nov26.192443.1450@wam.umd.edu> Date: 26 Nov 90 19:24:43 GMT Sender: usenet@wam.umd.edu (USENET Posting) Reply-To: dmb%wam.umd.edu@uunet.uu.net (David M. Baggett) Organization: University of Maryland at College Park Lines: 50 Access to the Internet has its privileges. Now YOU can be the first person on the block to own a copy of HacMan II, the sequel to HacMan, released back in 1987. Atari.archive are the proud sponsers of the first official release version. To play the game, you'll need a color ST (any vintage) with at least one meg of RAM. The game will run from single-sided floppies if necessary. HacMan II was developed with some game design tools that will (eventually) be made publicly available (see the docs for more info), so I am very interested in hearing of ANY problems anyone has with the game on ANY hardware/software configuration. Please report any odd behavior you see. Thanks! Look for atari/games/hacman2.zoo at atari.archive.umich.edu. Be sure to FTP in binary mode and extract paths when unzoo-ing: zoo x// hacman2.zoo Once again, if you don't have at least one meg and a color monitor the game will not run. The readme.doc file contains installation info. What's New in HacMan II? ------------------------ Many people complained about the lack of sound in HacMan, so HacMan II has all digitized sound effects. (I hope you all are satisfied.) In addition, HacMan II has these new "features": o 100 new levels o Four new ghosts o Cameo appearances by many other creatures o Puzzle boards o Skips (skip a board you hate by pressing the space bar) o Ghost hit/miss statistics o Secret warps o A surprise or two for the really devoted The entire HacMan II design team (see the credits screen) hopes you'll enjoy the game. Dave Baggett dmb%wam.umd.edu@uunet.uu.net PS> If anyone out there has a TT and could try the game out, please let me know how it goes. Thanks...