Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!usc!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!uflorida!haven!wam!dmb From: dmb@wam.umd.edu (David M. Baggett) Newsgroups: comp.sys.atari.st Subject: Re: HacMan II premiers at atari.archive Keywords: games color 1meg-only Message-ID: <1990Nov28.211055.11042@wam.umd.edu> Date: 28 Nov 90 21:10:55 GMT References: <1990Nov26.192443.1450@wam.umd.edu> <1990Nov28.192115.13894@menudo.uh.edu> Sender: usenet@wam.umd.edu (USENET Posting) Reply-To: dmb%wam.umd.edu@uunet.uu.net (David M. Baggett) Organization: University of Maryland at College Park Lines: 38 In article <1990Nov28.192115.13894@menudo.uh.edu> That excellent judge of quality, (Michael B. Vederman) writes: >Yay! This game is professional quality at its best! Y'all have outdone >yourselves! > >I could have easily spent all day playing it on our TT (yes, it works great on >our TT - sounds and all), but I've got work to do. > >Bravo! Glad to hear you like it, and (especially) that it has no trouble with the TT. >Unfortunately, the docs didn't say what files belonged in what directory, so I >had to go digging in the program to find the path names. For all of y'all who >try to get it running, here is what I found: Did you extract it with zoo x// hacman2.zoo to get full paths? I was hoping people would do this, but perhaps I should just upload it as an LZH file so there is no option...Too bad compressed tars aren't standard on the ST. To anyone who's had similar problems, please try extracting full pathnames. The game will NOT LIKE IT AT ALL if it finds files missing, and NOTE that some files are only loaded when you get to certain boards. This means that if you don't have all the stuff in the right places you may get to a board with no shapes, sounds, etc... If anyone's having trouble, please D/L the new .LZH file at atari.archive (to appear RSN). Sorry about the confusion everyone. Dave Baggett dmb%wam.umd.edu@uunet.uu.net