Path: utzoo!attcan!uunet!wuarchive!zaphod.mps.ohio-state.edu!ncar!boulder!frechett From: frechett@boulder.Colorado.EDU (-=Runaway Daemon=-) Newsgroups: comp.sys.handhelds Subject: Re: Faster TETRIS Update Message-ID: <30102@boulder.Colorado.EDU> Date: 21 Nov 90 06:28:44 GMT References: <3848@mindlink.UUCP> Sender: news@boulder.Colorado.EDU Reply-To: frechett@snoopy.Colorado.EDU (-=Runaway Daemon=-) Organization: University of Colorado, Boulder Lines: 48 Nntp-Posting-Host: snoopy.colorado.edu Ok, I did figure out the part about the keys being redefined. I promptly put them back and added a few things. Fixed the 0 wait bug in 'delay'. I changed the first few lines of 'TETRIS' to \<< b 'a' STO where 'b' contains the intial delay value so that you don't have to edit 'TETRIS' when your skill level goes up in general. I changed the last bit of 'TETRIS' to END 1 CF \>> Which makes sure to clear flag one. This you will set if you end the game by dropping (down arrow) to dead. If you look at RK2, you can see that this flag is set whenever you hit down arrow and it tells everything when to drop and to not do anything else while dropping. And finally, I added something that I had been meaning to add for a long time, A clockwise rotation key. I am not able to decipher ROTF fully yet so I just used a kludge. In RK2 the IF ... THEN stuff has been modified. old: IF { 34 36 35 25 } SWAP ....... etc. new: IF { 34 36 35 25 26 } SWAP ....etc. That is the NXT key. further down. old: .... \>> ROTF } new: .... \>> ROTF \<> } So what I did was to add the keystroke NXT to rotate the figure three times counter clockwise and thus once clockwise. I know, I know, some what of a mess but I will get it all straightened out eventually. ;) Thaz it. I would like to say that I am not a video game nut and tetris was one of the only games that I could stand, until I saw MINEHUNT today. ;) Bill, I suspect that anyone who is asking for the M-L version of tetris already has a hp48sx and so I suspect that buying a GAMEBOY would be a bit impractical. I realize that this is one serious piece of machinery but I rebel at the thought that it has be be used in a purely serious sense. Go ahead and try to convince me that machine language hacking is serious work and holds less enjoyment than a video game holds for some people. I wouldn't believe you anyway. ;) I would like to see TETRAS for two reasons. I suspect that it is very small, and I am curious of course why HP is interested. As for the speed, does anyone really think that they can handle a version of "fast tetris" faster than what it will run with the delay gone? I doubt it. Ah well, I haven't tryed any of the CHIP stuff yet, even though it is in my archive, because I don't have the space.. Need that 128K card NOW!!! ;) ian -- -=Runaway Daemon=-