Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!ncar!boulder!frechett From: frechett@boulder.Colorado.EDU (-=Runaway Daemon=-) Newsgroups: comp.sys.handhelds Subject: Re: Faster Tetris (again) Message-ID: <30428@boulder.Colorado.EDU> Date: 30 Nov 90 00:12:01 GMT References: Sender: news@boulder.Colorado.EDU Reply-To: frechett@snoopy.Colorado.EDU (-=Runaway Daemon=-) Organization: University of Colorado, Boulder Lines: 15 Nntp-Posting-Host: snoopy.colorado.edu OK, that post makes sense, with one exception. There is a better way to do the pause. I also used the A key but did it much simpler. In RK2 where you assign what the 11 key does. Use this instead. << 0 WAIT DROP >> That will pause the calc completely until the next key press. Or I have also tried << OFF >> which works very well. Good surprize for when you lend someone the calc. The other thing that I added was a call for PNTS at the end of TETRIS, so that it dumps the final score after it is done. A friend of mine has it set up to start with a delay of .075 and decrease by .017 each block and he scored 11900 ;) scary. ian -- -=Runaway Daemon=-