Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!cs.utexas.edu!sdd.hp.com!elroy.jpl.nasa.gov!ames!uhccux!keith From: keith@uhccux.uhcc.Hawaii.Edu (Vampires R Us) Newsgroups: comp.sys.mac.games Subject: Harpoon (for the Mac!) Message-ID: <10399@uhccux.uhcc.Hawaii.Edu> Date: 26 Nov 90 08:39:59 GMT Reply-To: keith@uhccux.UUCP (Vampires R Us) Distribution: usa Organization: University of Hawaii Lines: 36 It's out! I picked it up at a local software dealer and have tried a few games. This version (1.0) has the features of v1.2 on the PC. Well not exactly, I don't know how to get the towed-array to show up. Apparently they forgot to include this, or it isn't in the documentation. The good news: It's faster on the mac. I've played it on a SE/30 and a 4M Plus, and both beats a 386sx w/VGA. Incrementing the time beyond 1 Min, and I find it updates much faster and smoother. The menus are designed for the additional features (no alt-f8 combo for the extra staff options). It's MultiFinder compatible (but sheesh, what a processor hog)! The bad news: You gotta pay $15 for the color version. The sounds could be better. The map gets cluttered with all those funny patterns of gray (I assume this isn't a problem with the color version) for range circles. The maps, both group and individual unit are more magnified on the Mac. I kept wishing I could zoom out just a tad more. There's no save (command-s) feature, only a "save as..." so you have to retype your filename if you want to use the same filename. I also don't enjoy the modal dialogs, I wish they altered the interface to keep windows on windows instead of staying with the PC interface. All in all, it behaves pretty much like the PC version. I didn't see any new tricks being pulled, nor did I have to alter my standard tactics in the big shootouts. I assume they're using the same core codes for the strategies. They also took some liberties with what is considered the "standards" for a Mac interface [the zoom buttons (1x 2x 4x 8x) are ON the window title areas]. One other thing, I don't know what this game looks like on a bigger screen. Beats me if they hardcoded the window sizes...enjoy! -- Keith Kinoshita; UH-KapCC, OCS, Cmptr, Lecturer INTERNET: keith@uhccux.UHCC.HAWAII.EDU ARPA: uhccux!keith@nosc.MIL "All the world's a simulation And all the Sims and SimEarthlings merely players..." -William Simspeare