Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!munnari.oz.au!brolga!uqcspe!batserver.cs.uq.oz.au!brendan From: brendan@batserver.cs.uq.oz.au (Brendan Mahony) Newsgroups: comp.sys.mac.games Subject: Re: Games coprocessor for the Mac (was Re: Risk) Message-ID: <6026@uqcspe.cs.uq.oz.au> Date: 30 Nov 90 00:24:26 GMT References: <15722@reed.UUCP> <17578@hydra.gatech.EDU> <5963@uqcspe.cs.uq.oz.au> <90332.132752EHYOUNK@MTUS5.BITNET> Sender: news@uqcspe.cs.uq.oz.au Reply-To: brendan@batserver.cs.uq.oz.au Lines: 16 In <90332.132752EHYOUNK@MTUS5.BITNET> EHYOUNK@MTUS5.BITNET writes: >SuperMac, Radius, and Apple all have products that accelerate graphics in >hardware. The only problem is that they are not very cheap! Look this is exactly the point. We need something in the $200 range, preferably that can be fitted to the compact Mac too. You don't need 24 bit colour for most games. A 4-bit or 8-bit, whichever gives best price/performance, is the way to go. Maybe a scsi device of some sort that plugs into a normal tv for video output? Perhaps a Nintendo? -- Brendan Mahony | brendan@batserver.cs.uq.oz Department of Computer Science | heretic: someone who disgrees with you University of Queensland | about something neither of you knows Australia | anything about.