Xref: utzoo sci.engr:425 comp.cog-eng:1822 comp.software-eng:4504 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!pacbell.com!ucsd!nprdc!seymour From: seymour@nprdc.navy.mil (George Seymour) Newsgroups: sci.engr,comp.cog-eng,comp.software-eng Subject: Query: Learning electricity/electronics Keywords: Software Games Learning Electricity Electronics Message-ID: <11093@arctic.nprdc.arpa> Date: 3 Dec 90 21:51:33 GMT Sender: news@nprdc.arpa Reply-To: seymour@nprdc.navy.mil (George Seymour) Organization: Navy Personnel R&D Center, San Diego Lines: 13 I would appreciate information about the use of: a) computer programs, or b) games, or c) other technology/motivation methods which have been successful in teaching, or helping students to learn, the fundamentals of basic electricity/electronics. Citations to published research will be helpful also. Thanks, George Edw. Seymour Internet (DDN): seymour@nprdc.navy.mil Code 151 UUCP: ucsd!nprdc!seymour Navy Personnel Research & Development Center San Diego, California 92152-6800 USA Brought to you by Super Global Mega Corp .com