Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!uakari.primate.wisc.edu!dali.cs.montana.edu!milton!uw-beaver!zephyr.ens.tek.com!tektronix!sequent!cseaman From: cseaman@sequent.UUCP (Chris "The Bartman" Seaman) Newsgroups: comp.sys.amiga Subject: Re: Awesome! Now I am Pi**ed! Message-ID: <47607@sequent.UUCP> Date: 30 Nov 90 21:56:53 GMT References: <1990Nov27.140432.6036@cck.cov.ac.uk> <1990Nov28.193148.15751@wpi.WPI.EDU> Organization: Sequent Computer Systems, Beaverton, OR Lines: 115 jlehmann@wpi.WPI.EDU (Jonas A. Lehmann) writes: < Okay, this argument about how to code the Amiga is going a little far isn't < it. Perhaps it hasn't gone quite far enough. < I personally think that the original poster had some points that were valid < but then some points that were not. < < Let me say what I think on some of these issues that have been brought up. < < 3) Using another kind of DOS is not bad. < Let us be honest for a while. < If you were 13-16 years old you would not have a 100MB HD and an < 68030 you would probably have an amiga 500. < Let us play (hmmmm) AWESOME. You don't want to sit an hour to wait for < the program to load do you. Of course not. You especially don't want < to wait an hour just so that joe with a HD can install it there. < It just now probably is the case that MOST amiga players in UK/Europe < are kids or people with low-budget setups. OK, let's be honest. Just how much of the MONEY spent on these games comes from 13-16 year old kids? I would suspect (taking myself and the Amiga owners I know as examples) that most comes from ADULTS (who may or may not be buying a game for their kids). As an adult game player, I am disgusted with much of the tripe that is passed off as commercial software. Even when a good game is developed, it uses such tricks as bypassing AmigaDOS, which gives it a less than 50% chance of running on my 2500 (based on past experience). 'Turrican' is a good example. Wonderful game, lousy implementation. I don't appreciate 'sitting for an hour', having to bring up the boot menu, and listening to it gronk my floppy (and WAITING), when I know that I could have brought it up in 2 or 3 seconds from my hard disk. < 4) One thing that bugs me MOST: DON'T COMPLAIN UNLESS YOU CAN DO IT BETTER < OR EQUALLY GOOD YOURSELF. < I hear people complain and complain about Populous and Psygnosis Games < and and and ..... instead of saying what they cannot do, how about you < people try to do it the way you say it should be done. This is all < starting to sound like Passive Sports. The fat man at home commenting < on how rotten the football players are and how they should be playing. < I have not seen many games that do what Psygnosis do AND are OS friendly. < And this does not mean you can compare AWESOME to SimCity. So if I feel a product is inferior, I should be compelled to either accept it or write a replacement on my own? I think not. The purpose of these complaints is to spur the CORRECTION of faults (real or perceived) in future products. The 'fat sports fan' analogy is irrelevent. A more fitting analogy would be the OWNER of a sports franchise complaining about the performance of his/her players. < 5) This is my last and worst point. But I cannot go out and scream < that I cannot run Nintendo games on my amiga ..... < If a person decides to code a program in this way and you < don't like it then don't buy it. This much is true. < If a program won't run on your < machine then tough luck ... you shouldn't have bought it if that < game means so much to you. I mean who are you, to post demands < about software. Who am I? The consumer. Nothing more, nothing less. I can demand whatever I please. Whether those demands are realized is a completely separate issue. However, if a developer or distributor of software wants my money, they had better listen. < This is a free world ... everyone produces as they < please and it is up to you whether you will buy the stuff or not. Wrong. Everyone produces AS THEY BELIEVE THE MARKET WILL ACCEPT THEIR PRODUCT. < Addition: I do think that informing Psygnosis about their loss < of international market due to their programming style < is appropriate. And I am sure if you proposed good < alternate methods instead of just complaints something < might actually change. There have been (quite consistently, actually) some very good alternatives presented. Namely, produce games that multitask (or at least give resources back to the OS if they absolutely CAN'T multitask), can run from a hard disk, and can run on all existing and possible (given today's information) configurations. The fact that this has been done by many developers shows that it is possible. < That's it. Yup, that's it. < I don't want to hear any complaints. These are my oppinions that I am < allowed to have and I do not want to read messages about people < commenting on my oppinions since that is like insulting me. If you got < a problem then keep it to yourself. Since I'm sure you don't mean to say 'I said what *I* want, now I don't want to hear what anybody else has to say', I hope you don't feel to insulted. < Jonas A. Lehmann - jlehmann@wpi.wpi.edu - Age 21 - Yes, I am young. Sigh... It shows. I am 34. Not old enough to understand everything, but old enough to understand how little I understand. :-) Regards, Chris -- Chris (Insert phrase here) Seaman | ___-/^\-___ qatul batlh. cseaman@gateway.sequent.com | //__--\O/--__\\ qatul Huch. ...!uunet!sequent!cseaman | // \\ qatul roj. The Home of the Killer Smiley | `\ /'