Path: utzoo!attcan!uunet!kddlab!trl!rdmei!ptimtc!olivea!samsung!zaphod.mps.ohio-state.edu!usc!ucla-cs!lanai!michael From: michael@lanai.cs.ucla.edu (michael gersten) Newsgroups: comp.sys.amiga Subject: Re: Awesome! No I am Pi**ed! Message-ID: Date: 1 Dec 90 07:16:39 GMT References: Sender: news@cs.ucla.edu (Mr. News) Distribution: comp Organization: UCLA, Computer Science Department Lines: 49 bk@tadtec.uucp (Brian Kelly) writes: >I'm joining this thread quite late, however I have a few points to make: >This game, before copy protection, would run on any Amiga I could find, >This included 4Mb 68020 A2000's, it even used give smart remarks if it found >any strange combinations. As soon as the copy protection, which I didn't write, >was installed, it would only run on machines with vanilla 68000's in them. First, let me congratulate you for the game. Now let me flame you for the distribution company you chose. You *DO* have a choice of who distributes your game; insist on one that will do it right. >The reason why copy protection is such a big thing on this side of the Atlantic >is because as soon as a game is released, it appears almost immediately on >pirated disks. Of course just about no copy protection scheme is going to >stop these people, but ya gotta try something. We even had a game appear on a >pirate disk *before* we had sent the final master to the publishers, that is a >pre-release version had been spirited away from them and appeared as a cracked >game on one of these compilation disks. Ok, I have just a few questions: 1. Who did you give copies of that version to, 2. How well do you know those people? >rippling/fading out reflections. The copperlist for this is quite large, and >needs constant tending to. I honestly cannot see any way of making that sort >of thing work with exec still running. Apart from the space problem on Now for my nitpicking. EXEC knows NOTHING about the copperlist. It doesn't care. Don't bother it. INTUITION (and graphics.library) is what knows about the copper list. That is what needs to be taken care of. I don't care what you do with the screen while you are running. Just as long as I can get to another screen when I pause your game. *** AND NEVER *** shall a game destroy my dnet'd remote connections nor my serial connections (which only depend on exec, not intuaition) just because it wants a fancy **INTRODUCTION SCREEN*** (Not even the game, can you say pathetic excuse for a takeover). . I used to think that it would be better if publishers would indicate the author of the games on the packages. But if they did, I'd never buy you programs. Michael